Pixel Pilot — Pixel Art & Sprite Animation
A native macOS pixel art editor built for sprite artists and game developers
Pixel Pilot — Pixel Art & Sprite Animation
A native macOS pixel art editor built for sprite artists and game developers.
Draw with precision. Pencil, eraser, fill, and selection tools — all optimised for pixel-perfect control.
Full RGBA colour support with transparency.
Animate frame-by-frame. Custom frame durations, instant preview, and onion skinning. Tag animation sequences with forward, reverse, and ping-pong playback.
Work with layers. Multiple layers with visibility and lock controls. Cel linking shares artwork across frames, perfect for static backgrounds.
Import & export. Import existing sprite sheets (including Aseprite JSON). Export to sprite sheets, PNG sequences, or animated GIFs with game engine metadata for Godot and Unity.
Free to start. 10 frames and 3 layers — plenty for small projects. Upgrade to Pro for 10,000 frames and 100 layers. One-time purchase. No subscription.
Built exclusively for macOS with Metal rendering and Retina support. No Electron. No web wrapper.