Item
¥0CNY
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From the App Store SourceAshkeep is dark medieval tower defence, built for one hand in portrait. Pick a painted hold on the volcanic ridge, plant your keeps along the track and send the wave. Every keep has two upgrade paths - choose one and the other locks - so each run is a different build. Hold for ten waves and the ridge holds; let the column through and the core is breached. WHAT'S IN IT - 14 holds across three difficulty tiers, from Ember Cut to Arcane Cut - including split-path tracks - 18 keeps: spires, coils, frost, mortars, ballistae, venom, holy fire, void and more - Two upgrade paths per keep, spent from your reserve - Choose who your keeps target, and speed up the playback when a wave is under control - An Aftershock challenge for players who want more after the tenth wave - Brooding painted maps, ember effects and distinct shot sounds MADE FOR SHORT SESSIONS - One round is a few minutes; pause or step back to the menu at any time - No account, no sign-in, no chat - Progress and best scores stay on your device - Plays offline FREE TO PLAY Ashkeep is free and supported by ads: a banner on the hold-select screen and a short full-screen ad when a round ends - never during play. On first launch iOS asks whether you allow tracking for more relevant ads; the whole game works either way. Made by AppForge Digital in Australia.
The developer is treyn fox, and the app identifier is com.appforgedigital.ashkeep2.
It was first released on 2026-09-28, according to our own database record.
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