SuperWolf Golf

SuperWolf Golf

0.0 9.65MB 0 Free
Version 1.9 Updated 2026-07-24 Developer Barry Harkness

Description

"Who's keeping the bet

"Who's keeping the bet?" You are! And it's easy — honestly, kind of amazing — with the SuperWolf app.

SuperWolf is the home for your whole golf trip — not just one game. Run the round, settle every bet, and ditch the 2½ scorecards of scribbled, folded gibberish that none of the boys trust at the end of the day.

THE GAMES
• SuperWolf — the classic 4- or 5-man Wolf game. Carries, shucks, hammers, birdies, and the all-or-nothing Super Wolf mode (lightning round) for whoever's getting buried. Play it bet-only like always, or on a full scorecard where the app runs the Wolf rotation and settles every hole — best net wins, and a winning gross birdie doubles the pot.
• Kansas City — rolling 2-point match play that won't let anyone hide. Low ball, high ball, comebacks, milestones, the works.
• Round Robin Match — a foursome plays three 6-hole 2-on-2 best-ball matches, partners rotating every six holes so you team with everyone once. Win it "$X a man," presses optional. Nobody's stuck with the cold hand all day.
• Round Robin Nassau — the round robin, but every 6-hole match is its own Nassau: the front three, the back three, and the overall six. One block, up to three bets — with dormie presses to keep the comebacks alive.
• Best Ball Nassau — the classic: pick a partner and keep him all 18. Your team's best net ball against theirs, three bets running — the front nine, the back nine, and the 18 — with dormie presses to keep the beatdowns interesting.
• Flip — flip a coin for teams on every tee. New partners every hole, best-ball net, a carry bank, and birdies that pile on the bet (no doubling, just stacking). Lone wolf against the field gets a half-pop; everybody-flips-the-same goes all-vs-all.
• Vegas — the foursome game where the math turns mean. Jam your team's two scores into one number (a 4 and a 6 is 46); low number wins the difference, all net. Birdies flip the other team's number the wrong way — and a second one doubles the pain.
• 9 Point — for the threesome. Nine points up for grabs every hole: 5 for low, 3 for the middle, 1 for the high, all net. Settle at a buck a point or whatever your ego can cover. No teammate to carry you and nowhere to hide.
• One/Two Downs — heads-up net match play that never lets you off the mat. The round tiles into 3-, 6-, 9-, or 18-hole matches that auto-press a fresh bet the second you slip 1 (or 2) down. Comebacks stacked on comebacks.
• Crossfire — three players, everybody gunning for everybody. One setup builds a separate bet against each of the other two — Nassau, per-hole, or auto One/Two Downs. Beat both and you collect twice; lose both and that's on you.
• Scorecard Rounds — just keeping score for the group, handicaps and all. Add side bets, or join up with other groups for tournament betting.

PILE ON THE SIDE ACTION
• Player-vs-player side bets — Nassau, per-hole, press, or auto One/Two Downs — running right alongside the round.

MAKE IT A TOURNAMENT
• Group multiple rounds into a tournament with a roster that grows as players join.
• Field-wide games: Skins, Two Best Balls, Best Ball Teams, and Individual Stroke Play.
• Players hop in by QR code or link and get auto-entered into the field's games — side bets open to the whole field too.
• Run a league? Start the tournament there — its home course fills in and every member gets it on their phone, no invites required.

NO MORE SCORECARD ARGUMENTS
• Every bet, multiplier, and balance scored live as you play.
• Match play at a glance — one dot per match: who's up and how much is still swinging.
• Follow from the lock screen — updates land the second scores go in, so the group watches the damage in real time.

Twelve ways to lose money to your buddies, one app to keep score — and it'll still drain your will to golf.
Category: () Version: 1.9 BundleId: golf.superwolf.app Developer: Barry Harkness Updated: 2026-07-24

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